Player vs Player

PvP is an interactive multiplayer game mode in which a player goes up against another player. Ryber: The Lost Data Runner has two PvP modes: Competitive Running and Competitive Racing. The winner of the race is the one whose Robro is still alive when the time runs out. In the event that the players tie after a run or race, an additional time is added to determine the winner. Extra time will be added until a winner is determined.

A player can always take part in PVP Matches and get rewarded according to his position if his Robro has enough energy.

Competitive Running

This is a multiplayer game mode in which the Player controls his Robro during a race, which starts at the same time for all Robros. During the race, the main task of the Robro is to successfully navigate the system’s obstacles while running for first place.

Players can use Hoverboards if the game conditions are met. Indeed, there’s an NFT Hoverboard that Genesis Robro owners can receive as a result of the AirDrop.

Moreover, it should be kept in mind that each Robro has its own style of play, depending on its characteristics. Certain Robros may accelerate more often, jump higher, break blocks, move quicker or have better strength characteristics. It all depends on the Robro you are playing with.

Competitive Racing

This is a multiplayer game mode in which the player controls his Robro during a race that starts at the same time for all Robros. During the race, the main task of the Robro is to successfully collect data and complete the most laps in the shortest time possible.

Moreover, it should be kept in mind that each Robro has its own style of play, depending on its characteristics. In addition, each Ryver involved in the race has its own style of play too, depending on the car’s model. Users will be able to purchase this type of NFT in the future as updates are released. Without the purchase of a Ryver, players cannot participate in races.

Throughout the race, the player can perform complex movements to get more energy. For example, drifting gives the player a faster boost charge.

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